Crusader Wars
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The revolutionary mod that lets you fight Crusader Kings III battles in Total War: Attila!

Crusader Wars bridges the gap in Crusader Kings III warfare by combining its deep grand strategy with the epic real-time battles of Total War: Attila. Every aspect of a battle is faithfully recreated, delivering an authentic and seamless battlefield experience.

Go to Download!

Mod Features

Land Battles

Fight your Crusader Kings 3 battles in Total War: Attila, covering every aspect of the battle! With every casuality being transfered back 100% accurate to their regiment and army they were in.

Time Period

We have mapped each CK3 culture, heritage, and Men-At-Arms with a collection of Attila mods to be the most historically accurate possible, covering a range from 8th-Century to 15th-Century.

Levies & Cultural Differences

Every Crusader Kings 3 regiment has their hometown culture, and you will see every cultural difference in battle! Each culture and heritage also have their unique levies compositions, some can be infantry focused, other’s can be cavalry focused. You will feel the difference.

Commanders

The army commander will be the Total War general unit with his strength and XP level being based on his noble rank, bodyguards, and prowess. His martial skills represent a major role on the battlefield, increasing the whole army’s XP level and the amount and quality of defensive deployable when defending.

Knights

Each knight is also present in a unit and each one of their prowess and martial increases the strength of it individually. Their lord’s knight effectiveness also increases their unit xp. Their cultural unit will be the major culture amongst them or their realm.

Acclaimed Knights

An acclaimed knight is an important factor on the knight’s unit, they get more soldiers than a regular knight and based on their accolade attributes and glory rank they give a special ability to the knight’s unit.

Commanders Traits

Each commander trait will give advantages to your army based on the conditions they affect in.

Characters Health

What happens on the battlefield, doesn’t stay on the battlefield! If your generals or knights fall, they will get injured, captured or even die! And, if your characters are fighting with injures, they will get a soldiers penalty in their unit.

Terrain

The Total War battle map will be based on the CK3 battle terrain and defending armies in mountains, hills, etc… will always get the high ground.

Unique Maps

You will fight in some unique maps depending on the special building on the province you are fighting in.

Weather

The month the battle takes place is also accounted to make the battle atmosphere resemble the season they are in! Winter severity also increases the amount of winter effects there is on the Total War battle.

Compatible Total Conversion Mods

“The Fallen Eagle”

“LOTR: Realms In Exile”

Future features…

“AGOT”Compatibility!

Compatibility with CK3 mod
“A Game of Thrones”.
(Currently being developed)

Siege a castle!

Build siege equipement and
prepare your forces to storm a castle.
(Currently being developed)

Pillage cities!

A simple cinematic battle
for your raiding army to
pillage villages/cities.

Crusader Wars “Warfare”

809MB

Only works on Windows!

Mod Version: v1.0.14

Download !

Instalation Guide:

  1. Download CW Launcher.
  2. (STEAM VERSION) Subcribe to CW on the Steam Workshop
  3. (NON-STEAM VERSION) Open the “ck3 mod” folder and follow the instructions there.
  4. Install the required mods for your desired playthrough.
  5. Open the “font” folder, open the “Paradox_King_Script.otf”, and install by clicking “Install” on the top-left corner button. (Skip this step, if you aldready done this)
  6. Start Crusader Wars and go to Options.
  7. Set both games .exe paths.
  8. Select the desired playthrough, mod options and Attila Mods.
  9. Done!

How to fight battles:

  1. Press the swords icon in a battle.
  2. Total War: Attila will open.
  3. Press where Historical Battles used to be, select the only battle there and fight it!

YOU DON’T NEED TO ENABLE ANY MODS ON THE TOTAL WAR MOD MANAGER, THERE IS NO LOAD ORDER. CRUSADER WARS ENABLES THE CORRECT MODS FOR THE TIME PERIOD YOU FIGHTING AUTOMATICALLY

Join our community! We respond fast on discord!

Join our community!

A complete overhaul to Crusader Kings 3 warfare system.

Contact us!

A special thanks to the Total War: Attila mods team, without them Crusader Wars wouldn’t exist

Age of Justinian Team for the Dark Ages units

Anno Domini Team for the Early Medieval units

Medieval Kingdoms 1212 Team for the span of the 13th-Century to the 15th-Century units

Fireforged Empire Team for the Late Antiquity units

The Dawnless Days Team for the Lord of the Rings units

Crusader Wars

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